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Funcom explore le grief des ornithoptères PvP dans Dune : Awakening

by Violet Mar 18,2026

You're absolutely right to highlight this growing frustration in Dune: Awakening — the infamous "Orni stomping" mechanic has quickly become a viral pain point for PvP players, and Funcom’s swift acknowledgment is a promising sign.

Here’s a breakdown of what’s happening and why it matters:


🔥 The Problem: "Goomba Stomping" with a Vengeance

  • The Mechanic: Ornithopters (Ornis) in Dune: Awakening are currently immune to all player damage — including melee attacks, explosives, and even ranged fire. When a player is caught under one, it simply flies back, crushes them again, and repeats — often killing them in seconds.
  • No Counterplay: Unlike most MMO vehicles, Ornis don’t need to recharge, retreat, or even slow down. They act like unstoppable aerial "stomp" machines.
  • Player Frustration: As Redditor Bombe18 so perfectly put it:

    "I accept defeat in PvP. But being crushed by an orni that takes zero damage? No."

This isn’t just bad gameplay — it’s anti-climactic, unfair, and breaks immersion in a game built on survival, strategy, and resource management.


✅ Funcom’s Response: A Good Sign

  • Joel Bylos (CCO) responded directly on Reddit:

    "Sorry about this... We have people working on fixing the goomba stomping ASAP."

  • The use of "goomba stomping" — a well-known meme from Super Mario — shows the team understands the absurdity and irony of the situation.
  • This isn’t just a patch to fix one bug. It's a chance to rebalance vehicle combat across the board, since all vehicles in the game are currently invulnerable to player attacks.

⚖️ Why This Needs a Comprehensive Fix

  • PvP Meta Shift: If only Ornis are immune, players will start avoiding them — but that’s not sustainable. The meta will shift to air superiority via other vehicles, or worse, farming Orni crashes to grief opponents.
  • Game Balance: If vehicles can’t be damaged, they become overpowered tools for surprise kills and forced camping. This undermines player skill and rewards exploitation.
  • Player Trust: The game launched to 142,000 concurrent players on Steam — a massive success. But if core mechanics feel broken, retention will suffer.

🛠️ What Should Be Fixed?

Based on community feedback and Funcom’s tone, here’s what a proper fix might look like:

Fix Why It Works
Make Ornis (and all vehicles) vulnerable to damage Prevents abuse and restores player agency. A well-placed grenade or arrow could now end a threat.
Add vehicle durability / health Makes vehicles feel like real assets, not god-mode machines.
Limit crash damage cooldowns Prevents infinite looping of "crush and return" — a mechanic that feels more like a bug than design.
Introduce countermeasures (e.g. EMP, jammer items) Adds depth to PvP and rewards tactical play.

📌 Final Thoughts

While Dune: Awakening is off to an incredible start — with strong player numbers, a gripping sci-fi setting, and tons of worldbuilding — this vehicle immunity issue is a ticking time bomb for PvP.

Funcom’s quick response is encouraging, but a timely, full-scope patch is critical. If they only “fix” the crash animation without addressing vehicle invulnerability, the problem will remain.

💬 Bottom Line:
"Dune: Awakening is amazing — but not when you’re being killed by a flying lawn mower that laughs at your bullets."

Let’s hope the fix arrives before the game’s player base starts splitting into factions:

  • “We hate Ornis”
  • “We worship Ornis”
  • “We’re just trying to survive”

For now, keep your head down, avoid open fields, and pray the patch comes fast.


📌 Pro Tip: While waiting for the fix, try using anti-air builds (like the Sandrunner or Takar classes) and stay near structures or sandstorms to disrupt Orni flight paths.

And if you’re just starting out, check out our Dune: Awakening classes guide and resource map to stay ahead of the curve — and the Ornis.


Keep the dunes deadly — but not unfairly deadly. 🌵💥🚁

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