by Logan Mar 01,2025
Experience the intensified medieval warfare of Price of Glory with the thrilling 1.4 update! This Alpha 1.4 release boasts a revamped tutorial and stunning full 3D visuals, transforming the battlefield. Let's delve into the exciting new features.
Price of Glory, for the uninitiated, is a captivating 2D multiplayer turn-based strategy game set in a medieval fantasy realm. Command your forces across diverse terrains – deserts, dense forests, and volcanic wastelands – strategically deploying defenses and engaging in epic battles.
The standout feature of update 1.4 is the seamless transition to full 3D graphics. Maps are now richly rendered in 3D, providing unparalleled depth and immersion. Units are brought to life with engaging idle animations and captivating particle effects.
Scouting has been significantly enhanced. Your units can now pierce the fog of war, revealing enemy positions and hidden threats for a more strategic advantage.
New heroes with unique abilities join the fray! Meet Worp, a mech hero with teleportation capabilities, and Blix, who can capture enemy units and add them to your ranks.
Resource management remains crucial, with Animo serving as the lifeblood of your army. Animo is essential for summoning units, initiating movement, launching attacks, and activating abilities. However, remember that Animo is limited per turn, demanding careful resource allocation.
Explore the enhancements in the Price of Glory Update 1.4 trailer:
New players will find the updated tutorial incredibly helpful. It provides a smooth onboarding experience, guiding you through the fundamentals of Animo management, unit strengths, and strategic gameplay.
Once you've mastered the basics, engage in Skirmishes for quick, casual matches, or test your mettle in tournaments featuring up to 64 players in a thrilling single-elimination bracket.
Download Price of Glory from the Google Play Store and experience the revolutionized battlefield today! Stay tuned for our next article featuring the iconic Time Machine from Back to the Future in CSR2.
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