by Isaac Jan 01,2025
Pixel Tribe's Goddess Order: A Deep Dive into Pixel Art and Gameplay
This interview with Ilsun (Art Director) and Terron J. (Contents Director) from Pixel Tribe reveals the creative process behind their upcoming Kakao Games title, Goddess Order, a mobile action RPG.
Ilsun: Goddess Order's high-quality pixel art aims for a console-level feel, emphasizing narrative. Character designs draw inspiration from a vast range of games and stories, focusing on nuanced expression through pixel arrangement rather than direct imitation. The creative process involves collaborative brainstorming and discussion amongst the team, with initial characters—Lisbeth, Violet, and Jan—shaping the overall art style. Character concepts are refined through team discussions, often starting with a narrative prompt and evolving through collaborative sketching and refinement.
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Terron J.: World-building in Goddess Order originates from the core characters. Their inherent personalities, actions, and purposes drive the narrative. The developers immerse themselves in the characters' stories, witnessing their growth and shaping the game world around their journeys. The emphasis on manual controls stems from the characters' inherent strength and the desire to deliver a powerful gameplay experience.
Terron J. & Ilsun: Goddess Order's combat features three characters using linked skills for synergistic attacks. Design focuses on creating unique roles and strategic positioning for each character, ensuring balanced gameplay. Visual representation enhances combat through thoughtful weapon choices, character appearances, and dynamic animations. The pixel art, despite being 2D, incorporates three-dimensional movement for a richer visual experience. The team even utilizes physical props to study movement for accuracy. Technical optimization ensures smooth gameplay on various mobile devices.

Ilsun: Future updates for Goddess Order will focus on expanding the narrative with additional chapter scenarios and origin stories for the knights. The team plans to add diverse activities, such as quests and treasure hunts, to enhance gameplay. Advanced content with refined controls will also be introduced post-launch.
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