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Warhammer 40,000: Dawn of War Definitive Edition Interview: Fixing 20-Year-Old Typos

by Grace May 23,2025

The iconic Warhammer 40,000: Dawn of War is making a triumphant return with the announcement of the Warhammer 40,000: Dawn of War Definitive Edition by Relic Entertainment. This updated version breathes new life into the beloved real-time strategy game that first captivated fans over two decades ago. As an avid enthusiast of the original 2004 release, my excitement led me to delve deeper beyond the initial trailer, which you can watch below. In pursuit of more details, I channeled my inner Inquisitor and sought out the game's design director, Philippe Boulle, to uncover the intricacies of this much-anticipated grimdark revival.

Philippe Boulle joined Relic Entertainment in November 2005, and his journey with the company began with working on Dawn of War's second expansion pack, Dark Crusade. His extensive career at Relic includes contributions to Dawn of War: Soulstorm, Dawn of War 2, Dawn of War 2: Chaos Rising, Space Marine, Company of Heroes 2, Dawn of War 3, and Age of Empires 4. With such a rich history in Warhammer 40,000 game development, Boulle is the perfect guide to explain what's new and improved in the Dawn of War Definitive Edition.

Our conversation with Boulle not only shed light on the updates and enhancements to the Definitive Edition but also allowed us to reminisce about Dawn of War's unforgettable opening cinematic. Naturally, the discussion wouldn't be complete without touching on the prospects of a Dawn of War 4. For those looking to stay updated on all the announcements from Warhammer Skulls 2025, we have comprehensive coverage to keep you in the loop.

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