by Christian Mar 05,2025

Ninja Theory is bolstering its development team with several key hires, specifically seeking experienced senior combat system designers proficient in Unreal Engine 5 and boss fight design. This hiring spree strongly suggests significant upgrades to the combat mechanics in their upcoming project, potentially a Hellblade sequel or an entirely new IP.
The core objective of these enhancements is to create more dynamic, intricate, and context-sensitive battles. While the Hellblade franchise boasts impressive combat choreography, past encounters have been criticized for their linearity and repetitive nature. The new system aims to foster more multifaceted enemy interactions, ensuring each fight feels distinct and memorable. The studio may be drawing inspiration from titles like Dark Messiah of Might and Magic, renowned for its highly variable combat experiences shaped by environmental elements, location specifics, weapon choices, and character abilities.
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