by Eleanor Jun 02,2025
Más de 300 empleados sindicalizados de garantía de calidad en Zenimax Media, creadores de títulos icónicos como The Elder Scrolls y Doom , han llegado a un acuerdo preliminar con Microsoft, su empresa matriz, en su contrato inaugural dos años después de formar su sindicato. Representado por los trabajadores de Zenimax Unidos bajo los trabajadores de comunicaciones de América (CWA), el acuerdo abarca significativos aumentos salariales a través de la placa, umbrales salariales mínimos, salvaguardas contra los despidos arbitrarios, los mecanismos de reclamos, las protecciones relacionadas con la IA y un sistema de acreditación que garantiza el personal de QA que recibe el debedides para sus contribuciones a los juegos que ayudan a crear.
Zenimax Media supervisa a los editores como Bethesda SoftWorks and Development Studios, incluidos Bethesda Game Studios ( The Elder Scrolls , Fallout , Starfield ), ID Software ( Doom , Quake , Rage ), Arkane ( Dishonored , Prey , Redfall ), MachineGames ( Wolfenstein , IndianA Jones y Great Circle ), y Zenimax Studios en línea ( The Elleder Scrolls (The Elleder Scrolls (The Elleders (The Elleder Scrolls (Wolls ). Microsoft adquirió Zenimax Media por $ 8.1 mil millones en marzo de 2021, integrándolo en su división de juegos de Microsoft.
"Los videojuegos han sido durante mucho tiempo el principal generador de ingresos dentro del sector del entretenimiento, sin embargo, los desarrolladores con frecuencia se aprovechan en función de su pasión e ingenio", dijo Jessee Leese, miembro del equipo de negociación. "Formar sindicatos, negociar contratos y unirnos con una voz unificada nos facilita reclamar la autoridad que merecemos.
El personal de QA en Zenimax inicialmente sindicalizado en enero de 2023, luego de movimientos similares en Raven Software y Blizzard Albany, después de que Microsoft se comprometió públicamente con la neutralidad laboral. A pesar de estos esfuerzos, llegar a un acuerdo resultó arduo. En noviembre pasado, los trabajadores organizaron una huelga de un día sobre negociaciones estancadas con respecto a las políticas de trabajo remotos y las acusaciones de roles de control de calidad subcontratados sin consultas sindicales. Además, en abril, los empleados autorizaron decisivamente una posible huelga, reiterando preocupaciones sobre el trabajo remoto y el salario inadecuado.
El contrato propuesto espera la aprobación a través de una votación de miembros sindicales, previsto para concluir antes del 20 de junio.
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“Soul Park: Build an Amusement Park in Hell” is a satirical, dark comedy city-building game that has recently launched, blending elements of management simulation with gothic humor and infernal flair. In this unique twist on the traditional theme park genre, players take on the role of a newly appointed park architect tasked with constructing the ultimate entertainment destination—right in the depths of Hell. 🌋 Game Overview: Genre: City-Building / Management Simulation / Dark Comedy Platform: PC (Steam), PlayStation 5, Xbox Series X|S, Nintendo Switch Release Date: Now Available Developer: Infernal Games Studio Publisher: Pandemonium Interactive 🔥 What’s the Concept? Welcome to Soul Park, where the screams are part of the ambiance and the roller coasters are fueled by eternal suffering. Players must design and manage a theme park catering to damned souls, demons, and the occasional overworked angel on vacation. Your park features: Infernal Rides: The River of Sins (a rapids ride through purgatory), The Furnace Loop (a high-speed coaster through magma rivers), and Pain Carousel (spinning horses made of tortured sinners). Hellish Attractions: Lust Lagoon (a tropical pool with fiery water and seductive specters), Gluttony Galleon (a cursed pirate ship that eats guests), and Soul Circus (where demons perform death-defying stunts). NPCs & Guests: Sinners, fallen angels, mythical beasts, and even famous historical villains—all with unique needs, moods, and emotional thresholds. 🎮 Gameplay Features: Resource Management: Balance souls, agony energy, and demonic fuel. Guest Satisfaction System: Keep the damned happy—or they’ll revolt, causing earthquakes and spontaneous fires. Customization: Unlock new ride designs, demonic architecture, and cursed decorations (e.g., haunted mannequins, lava fountains shaped like screaming faces). Humor-Driven Narrative: Engage in witty banter with your demonic manager, deal with rebellious sinners, and navigate bureaucratic hellscape politics (e.g., "Why is the Purgatory Waitline longer than the actual punishment?"). Easter Eggs: Hidden areas include a secret "Kindness Kingdom" (a failed redemption zone), and a cursed mirror that shows your true soul. 😈 Why It’s a Hit: Critics praise Soul Park for its bold satire, stylish art direction, and tongue-in-cheek commentary on capitalism, consumerism, and the soul’s journey. It’s been called “The Sims meets Dante’s Inferno, but with better jokes and roller coasters.” “A gloriously unhinged theme park game that's as addictive as it is absurd.” – IGN, 9/10 “I laughed so hard I nearly got possessed.” – GameSpot 🎮 Ready to build the most soul-crushing fun you’ve ever had? 👉 Download Soul Park: Build an Amusement Park in Hell today on Steam, PlayStation, Xbox, or Switch. Warning: May cause excessive laughter, existential dread, and an uncontrollable desire to ride a fire-spewing roller coaster. 🔥 The fun never dies… because the park is built on eternal torment. 🔥
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