Gamers Demand Polished Releases, Publisher Discovers
Paradox Interactive 调整策略,回应玩家对游戏质量日益增长的期待 Paradox Interactive 公司首席执行官 Mattias Lilja 和首席内容官 Henrik Fahraeus 近日就玩家对游戏发布的态度发表了评论,承认玩家对游戏质量的期望更高,对游戏发布后开发者修复问题的信任度也降低了。 这源于《城市:天际线 2》糟糕的发布以及《人生模拟器》的取消。 Lilja 指出,玩家对游戏有更高的期望,并且不太相信开发者能够在游戏发布后修复问题。 《城市:天际线 2》的经历让 Paradox Interactive 认识到,在发布游戏之前,更细致地解决问题至关
Dec 09,2024
Mass Effect Devs Criticize Nightingale's Openness
前Mass Effect开发者团队对他们开发的奇幻游戏《Nightingale》表达了不满,并计划在今夏对其进行重大更新。 今夏《Nightingale》将迎来重大更新 由前Bioware负责人Aaryn Flynn领导的Inflexion Games开发的生存游戏《Nightingale》即将迎来重大改动。Flynn和艺术及音频总监Neil Thomson最近发布了一段YouTube视频,对游戏的现状进行了评估,并概述了改进计划。开发者们也坦言,他们对《Nightingale》的整体表现并不满意。他们宣布,计划在夏末发布一个重大更新,以解决游戏中现有的缺陷和问题。 Flynn表示:“我们对
Dec 09,2024
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