by Michael May 14,2025
Orcs Must Die! Deathtrap is an exciting strategy roguelike where you construct elaborate defenses to fend off relentless waves of orcs. Stay updated with the latest news and developments in the game!
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⚫︎ Robot Entertainment has launched the "Gnomecoming" update, introducing the Gnome Balloonist for additional ceiling trap space, Rift Surges to enhance trap damage, and Kobold Mounds that spawn enemy waves. The update also includes a new organic trap, the Orc Eater, and a fresh map, Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
⚫︎ Robot Entertainment has hinted at a new content update for Orcs Must Die! through a social media post showcasing a vibrant, vacation-themed setting with the caption, "SOUND THE SIRENS!" This "all-inclusive orc-slaughtering vacation package" is slated for release in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
⚫︎ Robot Entertainment has rolled out the Arcane Update for Orcs Must Die! Deathtrap, infusing the game with magical new content. This significant update introduces a new playable War Mage, revamped maps, innovative traps, and a formidable new enemy to challenge your defenses.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
⚫︎ Robot Entertainment has released Patch 1.0.12 for Orcs Must Die! Deathtrap, featuring extensive crash fixes, gameplay tweaks, and quality-of-life enhancements. This update resolves various crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific bugs.
Key gameplay fixes include corrected behavior for the Swinging Mace and Molten Gold traps, proper stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements like poison clouds and Freeze Death. Balance adjustments have been made to enemy behavior, including Ghostfang, Kobold Sappers, and AI pathing.
⚫︎ Robot Entertainment has released Patch 1.0.9 for Orcs Must Die! Deathtrap, introducing gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, offering high durability and the ability to power up adjacent traps at the cost of rune coins.
Thread mechanics have been overhauled, allowing players to spend rune coins to reroll or skip Thread choices, with scaling costs that reset each mission. The Thread system has been rebalanced, combining and buffing many Threads, removing mutual exclusivity from several, and reclassifying "Double Wide" as a Cursed Thread.
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap has been released, bringing a variety of bug fixes, balance adjustments, and quality-of-life improvements based on community feedback.
Key bug fixes include crash resolutions, lobby visibility issues, and corrections to ability descriptions. Quality-of-life updates now allow players to increase difficulty without defeating the final boss, hide damage numbers in settings, and benefit from new onboarding experiences for new profiles. Additional features include improved HUD elements, NPC notifications, and social menu access in mission select.
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers have shared a roadmap of upcoming free content updates, including new characters, maps, enemies, features, and game systems.
⚫︎ Robot Entertainment has announced Orcs Must Die! Deathtrap, a new installment in the beloved tower defense series, set to launch in 2025. Deathtrap expands on the franchise's signature mix of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics.
The game features randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, alongside dynamic conditions like changing weather and time of day. Players can choose to continue battling waves of orcs to build stacking bonuses or retreat to a central hub for permanent upgrades.
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