by Oliver Jan 05,2025
El ex escritor de Larian Studios, Baudelaire Welch, compartió sus ideas sobre la controvertida escena de amor en forma de oso de Baldur's Gate 3 en una conferencia en el Reino Unido esta semana, explicando por qué la escena es un momento crucial para la industria del juego.
Baudelaire Welch, ex guionista de Larian Studios y escritor narrativo acompañante de Baldur's Gate 3 (BG3), describió con orgullo la escena de sexo en la forma de oso de Halsin en BG3 como "un hito en la historia de los videojuegos". Welch también elogió a Larian Studios, el desarrollador de BG3, por reconocer y satisfacer los deseos de la comunidad de creación de fanáticos de los juegos. Dijo que esto no tiene precedentes para que un estudio de juegos lo haga.
En "Baldur's Gate 3", los jugadores pueden elegir desarrollar una relación romántica con Halsin, un druida que puede transformarse en un oso. Si bien la forma de oso estaba originalmente destinada al combate, la capacidad de Halsin para cambiar de forma evolucionó hacia un elemento romántico, mostrando la lucha de Halsin por mantener su forma humana durante momentos de intensa emoción. Welch compartió que el concepto no era el plan original para el personaje de Halsin, sino que surgió de la comunidad de creación de fans del juego.
Las obras de fans son obras ficticias creadas por fans y basadas en determinadas series de televisión, películas, juegos y otras formas de entretenimiento. La comunidad de fans de Baldur's Gate 3 dejó claro que querían "Halsin the Papa Bear", explicó Welch en una entrevista posterior con Eurogamer. "No creo que originalmente hubiera un plan para que él fuera un interés amoroso", añadió Welch.
En su discurso, Welch analizó el importante papel de la creación de fans en el mantenimiento de las comunidades de jugadores. "El romance es una de las piezas más duraderas que puedes crear", dice Welch. "La gente seguirá creando fanfics sobre una hermosa historia de amor en los años venideros".
"Esta escena se siente como un momento decisivo en la historia de los juegos, donde la comunidad fandom ya no es una subcultura sino una audiencia a la que se atiende principalmente, tanto dentro de la escena como en los juegos en general", dijo Welch. .
La idea de que Halsin se convirtiera en un oso en una situación romántica comenzó como una broma humorística detrás de escena. Sin embargo, a medida que el fundador del estudio, Swen Vincke, y el veterano guionista John Corcoran desarrollaron aún más el personaje de Halsin, decidieron elevar el concepto a un elemento importante de su trama romántica.
"Específicamente, lo de convertirse en oso originalmente tenía la intención de ser una broma detrás de escena que sucedió en otra escena que se me ocurrió porque pensé que nunca se convertiría en nada", reveló Welch, "pero luego Swen [Vincke] y John [Corcoran], los escritores de Halsin, cuando escribían más escenas de amor importantes, pensaron: 'Oh, tomemos esta idea, mejorémosla, convirtámosla en el contenido principal del personaje. '"
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Realms Collide is a dynamic and immersive multiplayer action RPG developed by Netmarble and PAX Games, set in a richly imagined fantasy universe where multiple realms—each ruled by powerful deities, ancient empires, and mythical beings—begin to fracture and merge due to a cataclysmic event known as The Sundering. As the realms collide, players take on the role of Eidolons—chosen champions imbued with the power of forgotten gods, legendary heroes, or elemental forces. Armed with unique abilities, legendary weapons, and customizable skill trees, players battle across shifting landscapes, rifted dimensions, and colossal battlegrounds to claim dominion over the chaos. Key Features of Realms Collide: Cross-Realm Combat: Fight alongside or against players from different realms—each with unique lore, aesthetics, and playstyles. Choose from factions like the Aetherian Dominion, Voidborn Reavers, Celestial Sentinels, and Primordial Ferals. Dynamic Realm Shifting: The battlefield changes in real time as realms collapse and merge—new terrain, environmental hazards, and power-ups emerge unpredictably. Eidolon Class System: Customize your Eidolon with 3 main archetypes—Bearer (tank/support), Soulweaver (ranged mage), and Stormborn (melee assassin)—each with deep progression and synergistic abilities. Co-op & PvP Modes: Team up in Convergence Raids to defeat world bosses born from the rifts, or compete in Eclipse Arenas for legendary gear and prestige. Lore-Driven Story Campaign: Uncover the truth behind the Sundering through cinematic cutscenes, interactive quests, and hidden artifacts tied to the ancient Eidolon War. Live Events & Seasonal Factions: New realms, limited-time events, and rotating story arcs keep the world evolving—each season introduces a new deity, a legendary antagonist, or a forgotten realm. Why Players Love It: Stunning visuals and 4K-quality environments that shift with the realm's pulse. Fluid combat mechanics with parry windows, skill chaining, and cinematic finishers. Deep social systems: Guilds, realm alliances, and cross-realm trade hubs. 🌪️ "When the heavens scream and the earth splits open, only the Eidolons can shape the new world." — Prophecy of the Sundered Whether you're a lone stormbringer seeking vengeance, a celestial guardian protecting the last light, or a rogue from the underrealm ready to claim chaos as your throne—Realms Collide is more than a game. It’s a war for destiny. 🎮 Available now on PC, PlayStation 5, Xbox Series X|S, and mobile (iOS/Android). 🔔 Join the Sundering — your realm awaits.
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It seems you're referencing a specific 28-minute scene involving "Skippers" — possibly from a film, TV show, or web series — but the context isn't entirely clear. The term "Skippers" could refer to a character, a group, or even a title (e.g., The Skipper from Gilligan’s Island). However, there’s no widely known 28-minute scene titled or famously known as "28-Minute Scene on Skippers" in mainstream media. Here are a few possibilities to help clarify: Gilligan’s Island – "The Skipper": If you're referring to the character "The Skipper" (Captain Jonas Grumby) from the 1960s sitcom Gilligan’s Island, there is no official 28-minute scene titled as such. However, the show did feature extended scenes, and fans often analyze episodes in segments. Short Film or Web Series: It's possible this is a fan-made video, a YouTube analysis, or a short film titled "28-Minute Scene on Skippers" — a format common in long-form edits or storytelling experiments (e.g., "a single 28-minute scene" to test narrative endurance). Narrative Experiment: The phrase might be referencing a creative project where a single scene (28 minutes long) focuses on a character or group named "Skippers," possibly exploring themes of leadership, isolation, or survival. Misheard/Confused Title: It could be a misremembering of a title — for example, 28 Minutes (a 2020 film about a hostage situation) or a scene from The Terminal List (which features a long, tense scene involving military "skippers" or leaders). If you can provide more context — such as: The genre (drama, comedy, sci-fi, etc.) A known source (e.g., a Netflix show, a YouTube channel, a book) A character name or plot detail — I’d be happy to help identify or analyze the specific scene you’re referring to. Let me know how you'd like to proceed!
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