by Aurora May 01,2025
La sortie très attendue de Lost Soul a été repoussée de trois mois, désormais lancée le 29 août 2025, au lieu de la date prévue à l'origine du 30 mai. Cette annonce provient du développeur du jeu, Ultizero Games, qui a partagé que le temps supplémentaire sera utilisé pour améliorer le vernis du jeu.
"Nous sommes vraiment reconnaissants de la réponse positive que nous avons reçue des joueurs du monde entier depuis que nous avons annoncé Lost Soul ", a déclaré Ultizero Games. "Nous restons déterminés à offrir une expérience de jeu de haute qualité. Pour correspondre aux normes que les jeux d'ultizero se sont fixés, nous allons prendre un temps supplémentaire pour polir le jeu. Lost Soul Mister sortira maintenant le 29 août 2025. Nous voulons exprimer nos sincères remerciements à nos fans attendant le lancement."
Conçu à l'origine comme le projet passionné du développeur solo Yang Bing, Lost Soul Mister est devenu un titre majeur dans le cadre du projet China Hero de Sony. Yang Bing, maintenant fondateur et PDG de Studio Ultizero Games basé à Shanghai, a vu sa vision passer d'une entreprise en solo à un jeu largement reconnu. Le voyage de Lost Soul a été marqué par des jalons importants, notamment sa révélation de la bande-annonce à l'état de jeu de Sony, qui a alimenté l'excitation et l'anticipation des fans.
Dans une récente interview avec IGN, Yang Bing a discuté du processus de développement étendu de Lost Soul . Le jeu a été décrit comme un mélange passionnant de personnages de style Final Fantasy et de combat de Devil May Cry-Inspired, un concept qui a attiré l'attention lorsque la vidéo initiale de Bing est devenue virale en 2016.
Le protagoniste, Kesar, exerce une arme polyvalente qui change de forme qui permet aux joueurs de basculer entre différents styles de jeu. Aux côtés de Kesar, un compagnon de type dragon nommé Arena, qui peut invoquer des capacités pour aider au combat. Lost Soul Mistes se inspire de ses prédécesseurs, en se concentrant sur l'esquive aérienne, le timing de précision, les combos et les contre-contre, tous situés dans des combats de boss à grande échelle. Le récit du jeu tisse une prémisse de science-fiction avec l'esthétique contemporaine, emmenant les joueurs à travers plusieurs dimensions. Alors que les bandes-annonces offrent un aperçu du monde du jeu, Yang Bing décrit le voyage de Kesar comme l'un des "rédemption et découverte".
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