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Warner Bros. Cancels Wonder Woman Game, Closes Three Studios

by Christian Mar 05,2025

Warner Bros. Games is restructuring, resulting in the cancellation of its planned Wonder Woman game and the closure of three studios: Monolith Productions, Player First Games, and WB San Diego. This news, initially reported by Bloomberg's Jason Schreier, was subsequently confirmed by WB in a statement to Kotaku.

The company cited a strategic shift in focus towards its key franchises – Harry Potter, Mortal Kombat, DC, and Game of Thrones – as the reason for these difficult decisions. While acknowledging the talent and contributions of the affected teams, WB stated that continuing development on the Wonder Woman game was no longer aligned with its strategic priorities. The statement emphasized the company's commitment to high-quality game production and returning to profitability and growth by 2025.

This announcement follows previous reports of challenges within WB Games, including the troubled development of the Wonder Woman game (which underwent reboots and director changes), the lukewarm reception of Suicide Squad: Kill the Justice League, the shutdown of MultiVersus, layoffs at Rocksteady, and the recent departure of long-time games head David Haddad. Rumors of a potential sale of the gaming division have also circulated.

The closures represent a significant setback for WB's DC universe gaming ambitions, particularly considering James Gunn and Peter Safran's recent announcement that the first DCU video game is still a couple of years away.

The impacted studios boast impressive histories. Monolith Productions, founded in 1994 and acquired by WB in 2004, is renowned for the Middle-earth: Shadow of Mordor series and its pioneering Nemesis system. Player First Games (established 2019) developed MultiVersus, which, despite initial success, fell short of expectations. WB San Diego (also established 2019) focused on mobile, free-to-play games.

These closures are part of a broader trend in the games industry, marked by increasing layoffs, project cancellations, and studio closures over the past three years. While precise figures for 2025 are less readily available, the number of impacted developers in 2023 and 2024 was significant, exceeding 10,000 and 14,000 respectively.

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