by Alexis Jan 04,2025
NIS America s'engage à accélérer le processus de localisation des séries "Loss" et "Ys"
NIS America s'engage à proposer plus rapidement aux joueurs occidentaux les séries Trails et Ys de Falcom, acclamées par la critique. Poursuivez votre lecture pour en savoir plus sur les efforts de l'éditeur pour accélérer les efforts de localisation des deux séries.
Excellente nouvelle pour les fans de RPG japonais ! Lors de la vitrine numérique de la semaine dernière pour la vitesse de sortie d’Ys Western.
"Je ne peux pas parler spécifiquement de ce que nous faisons en interne pour cela", a déclaré Costa dans une interview avec PCGamer. "Mais je peux dire que nous avons travaillé dur pour nous assurer de localiser [les jeux Falcom] plus rapidement", a-t-il déclaré, faisant référence à Ys X: Nodex et Trails, qui sortiront respectivement en octobre de cette année et au début de l'année prochaine. .:Lei no Kiseki II》.
Bien que Trails : Trails II soit prévu pour sortir au Japon en septembre 2022, sa sortie occidentale prévue début 2025 est déjà "sur la bonne voie... en ce qui concerne nos délais passés pour les jeux Trails".
Historiquement, la série est connue pour faire attendre bien trop longtemps les joueurs occidentaux. Par exemple, Trails in the Sky est sorti sur PC au Japon en 2004, et ce n'est qu'avec la version PSP publiée par XSEED Games en 2011 qu'il est entré sur le marché mondial. Des titres encore plus récents comme Zero No Kiseki et Ao no Kiseki ont mis douze ans pour atteindre les marchés occidentaux.
L'ancienne responsable de la localisation de XSEED Games, Jessica Chavez, a expliqué le long processus de localisation de ces jeux en 2011. En parlant de "Kiseki in the Sky II" dans un article de blog, elle a révélé que la tâche gigantesque consistant à traduire des millions de personnages avec une équipe de quelques traducteurs seulement était le principal goulot d'étranglement. Étant donné la quantité de texte contenue dans le jeu Trails, il n'est pas surprenant que la localisation ait toujours pris des années.
Bien que la localisation de ces jeux prenne encore deux à trois ans, NIS America privilégie la qualité à la vitesse. Comme l'explique Costa : « Nous voulons sortir [le jeu] le plus rapidement possible, mais pas au détriment de la qualité de la localisation... Trouver cet équilibre est quelque chose sur lequel nous travaillons depuis des années, et nous nous améliorons. à cela."
Naturellement, la localisation prend du temps, surtout lorsqu'il s'agit de jeux contenant beaucoup de texte. Le tristement célèbre retard d'un an de Ys VIII: Songs of Dana en raison d'erreurs de traduction rappelle les pièges potentiels que la localisation peut entraîner avec NIS America. Cependant, à en juger par la déclaration de Costa, il semble que NIS America essaie de trouver un équilibre entre vitesse et précision.
La récente sortie de Trails II marque un changement positif dans la capacité de NIS America à fournir des localisations de séries de haute qualité en moins de temps. Et comme le jeu a été si bien accueilli par les fans et les nouveaux joueurs, cela pourrait être le signe d'autres bonnes nouvelles pour NIS America à l'avenir.
Pour en savoir plus sur The Legend of Heroes : Trails of Rei II, vous pouvez lire la critique ci-dessous !
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