by Joshua May 01,2025
Stay updated with the latest developments and news about DOOM: The Dark Ages!
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⚫︎ In a recent interview with GamesRadar+, Hugo Martin, the director of the Doom series, shared insights into the decision to omit multiplayer from Doom Eternal. The choice was made early in development to prioritize the campaign, as Martin explained that the game's scope and available resources necessitated this focus.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
⚫︎ The official DOOM X (formerly Twitter) account announced on March 30 that fans can look forward to new gameplay footage and press hands-on impressions of DOOM: The Dark Ages on March 31. Be sure to stay tuned for the latest updates and insights into this eagerly awaited game.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this detailed replica is now available for pre-order. It's part of a broader merchandise launch ahead of the game's release, with current stock available and shipping scheduled once all items are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
⚫︎ DOOM: The Dark Ages is set to launch on May 15, offering a medieval-themed prequel to the modern Doom saga. It builds upon the successes of Doom 2016 and Doom Eternal, introducing new gameplay dynamics while preserving the franchise's core elements. The game further explores concepts from Doom Eternal, such as the Wintherin dragons, which inspire the semi-mechanical dragon that players can pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
⚫︎ In an interview featured in PC Gamer's upcoming issue 408 (396 in the U.S.), Hugo Martin and Marty Stratton, director and producer of DOOM: The Dark Ages respectively, discussed the game's expanded melee and parry mechanics. Martin hinted that a melee-only playthrough, while "slightly out of bounds," remains a possibility for dedicated players. Stratton cautioned, however, that such an approach might result in a less enjoyable experience, akin to the challenging pistol-only Ultra Nightmare mode from Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In the same PC Gamer interview, Hugo Martin and Marty Stratton revealed that DOOM: The Dark Ages will not conclude with the Slayer being locked in a coffin, as seen at the start of Doom 2016. Martin explained that such an ending would limit future medieval-era stories, as The Dark Ages is meant to be part of a larger "Chronicles of the Slayer" saga. The game's ending will instead set the stage for potential future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
⚫︎ Hugo Martin and Marty Stratton, in an interview for PC Gamer's upcoming issue, discussed the weapon lineup for DOOM: The Dark Ages. Martin noted that, aside from the shotguns, the game's arsenal is entirely new or significantly transformed, including a redesigned plasma weapon. This deliberate choice aims to offer players fresh tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
⚫︎ Bethesda announced that the Developer Direct 2025 event is live on January 23, featuring updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event, which started at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT, is being streamed on platforms such as Twitch and YouTube.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
⚫︎ Bethesda confirmed its participation in the Developer Direct event scheduled for January 23, 2025. The showcase will include updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive, and will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
⚫︎ DOOM: The Dark Ages was officially unveiled at the Xbox Games Showcase, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, heavier visual style, along with significant gameplay changes like the introduction of a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)
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