by Eric Apr 02,2025
In *Dungeon Leveling*, choosing the right class can significantly impact your gameplay, especially in mid-to-late game PVE scenarios. While considering factors such as early, mid, and late game progression, solo versus team play, and PVP versus PVE, this guide will focus primarily on ranking classes for PVE team play in the mid-to-late stages, with some notes on solo performance. Here's a comprehensive *Dungeon Leveling* class tier list that will help you make informed choices as you progress through the game.
Class | Ranking Reason | Is It Good for Solo? |
---|---|---|
![]() **Tank** | In the late game, a Tank is essential for managing enemy groups through taunts and stuns, allowing DPS and Healers to focus on their roles. Tanks are a staple in any MMORPG, providing crucial downtime for strategic positioning, enemy damage, and self-recharge. With high durability and the ability to become nearly unkillable with Life Steal, Tanks are invaluable. | With Life Steal, Tanks can be decent for solo play if you manage to group and control enemies effectively. However, they lack the damage output compared to a Warrior. |
![]() **Healer** | Like Tanks, Healers become indispensable in mid-to-late game scenarios. While you can manage without one early on, as you progress, the necessity of a Healer to counter enemy AOEs and sustain your team through raids becomes clear. A Healer is crucial for keeping your team alive and healthy. | Absolutely not suitable for solo play. |
Class | Ranking Reason | Is It Good for Solo? |
---|---|---|
![]() **Wizard** | Wizards are the top DPS class, boasting exceptional spell damage and wide-reaching AOEs. Spells like Fireball and Lightning Chains allow them to outdamage Warriors, Assassins, and Rangers. However, their effectiveness heavily relies on Tanks to manage enemy aggro, making them even more powerful with the right subclasses. | Wizards excel in solo play during the early game, capable of one-shotting groups of enemies. However, as you approach the endgame, their solo viability decreases without a Tank's support. |
![]() **Warrior** | Warriors strike a balance between solid DPS and survivability, thanks to their inherent Life Steal. While their damage output is lower than Wizards', they are more versatile, supporting Tanks and protecting Wizards. Additional Life Steal options can turn them into formidable frontline fighters. | Warriors are among the best solo classes due to their built-in Life Steal, effective close-range AOE damage, and decent durability. |
Class | Ranking Reason | Is It Good for Solo? |
---|---|---|
![]() **Assassin** | Assassins can be incredibly powerful in skilled hands, making them highly dependent on player skill. They possess potent abilities but lack sustain and defense, requiring strategic setup to reach A or S-Tier performance. Without this, they can fall to C-Tier levels. | Assassins are fun for solo play but require skill and ample Mana management. They can be challenging once Mana potions run out, necessitating long waits between encounters. |
![]() **Ranger (Mid Game)** | Rangers are solid in the early to mid-game with good DPS and safety. They can deal decent damage but struggle with AOE skills as you progress through levels. | Rangers can excel in solo play early-to-mid game with effective kiting and hit-and-run tactics. However, like Wizards, their solo effectiveness diminishes without a Tank as you approach the late game. |
Class | Ranking Reason |
---|---|
![]() **Ranger (Late Game)** | In the late game, Rangers become the least effective DPS class due to their lack of strong AOE damage skills. Wizards can outdamage them with a single spell, Assassins offer more damage with multi-target potential, and Warriors serve as off-Tanks. While still enjoyable to play, Rangers are less optimal in late-game scenarios. |
That concludes our detailed *Dungeon Leveling* class tier list. For more insights and guides, be sure to visit our Roblox page.
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