by Aaliyah Mar 01,2025
Joanna Novak, historical consultant for Kingdom Come: Deliverance 2, offers valuable insights into her contributions to both games, detailing the inherent challenges and necessary compromises.
Novak emphasizes the significant divergence between the game's narrative—focused on protagonist Henry—and the actual lived experiences of a 15th-century blacksmith's son. The storyline, she explains, prioritizes legend and folklore over strict historical accuracy, earning a "1 out of 10" realism rating on her scale. This creative license, she clarifies, stems from player preferences for compelling narratives of social ascension, interactions with historical figures, and heroic achievements, rather than the often mundane realities of peasant life.
Image: steamcommunity.com
In crafting the game world of Kingdom Come: Deliverance, Warhorse Studios strived for historical authenticity, though limitations in time, budget, and gameplay mechanics necessitated compromises. Certain adjustments were made to cater to modern player expectations, balancing historical accuracy with overall player enjoyment.
While acknowledging these concessions, Novak expresses satisfaction with the numerous period-accurate details incorporated into the game. She cautions, however, against characterizing the game as entirely realistic or historically precise, highlighting the inherent creative liberties taken in its development.
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