by Emma May 15,2025
Tech experts at Digital Foundry have unveiled the final technical specifications for the Nintendo Switch 2, alongside expressing concerns about the impact of the new GameChat feature on the system's resources. Developers are reportedly worried about how this feature might affect the overall performance of the console.
During last month's Nintendo Direct, the company introduced the GameChat functionality for the Switch 2, which can be activated by pressing the C button on the new Joy-Con. This feature allows players to watch each other playing the same or different games and even see each other using an integrated camera. The built-in microphone is designed to be reliable across various gaming environments, making the C button's chat menu a comprehensive multiplayer tool that could potentially be Nintendo's most successful online initiative in recent years.
Digital Foundry noted that Nintendo offers developers a GameChat testing tool to simulate API latency and L3 cache misses, which helps in assessing the real-world impact of GameChat on the system without the need for active sessions. This tool suggests that there might be a performance hit that developers need to consider. As Digital Foundry stated, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The true impact won't be known until the Switch 2's release on June 5.
In addition to GameChat concerns, Digital Foundry revealed the Switch 2's final tech specs. The Switch 2 allocates 3GB of memory to the system, leaving 9GB available for games. This is a notable change from the original Switch, which had a 0.8GB system reservation and 3.2GB for games. The Switch 2 also reserves some GPU resources for the system, a common practice among consoles.

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The Switch 2 features a 7.9-inch wide color gamut LCD screen capable of displaying at 1080p resolution (1920x1080), a significant upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch screen, and the Switch Lite's 5.5-inch screen. Additionally, it supports HDR10 and VRR up to 120 Hz, enabling games to run at up to 120fps under suitable conditions.
When docked, the Switch 2 can output games at 4K resolution (3840x2160) at 60fps or at 1080p/1440p (1920x1080/2560x1440) at 120fps. These enhanced graphics are facilitated by a "custom processor made by NVIDIA." For a deeper dive into the specifications, Digital Foundry's detailed analysis is highly recommended.
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