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Attack on Titan Revolution Update 3 Takes Aim at Bug and Balance Fixes

by Grace Feb 24,2025

Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes

Roblox's Attack on Titan Revolution receives a significant update (version 3.0), focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature, the numerous smaller enhancements contribute to a smoother and visually improved experience.

Attack on Titan Revolution Update 3: Foundation for Future Enhancements.

Key improvements include:

  • Winter Tokens Event: A 2x event is now live.
  • Armored Titan Raid Enhancements: Two new auras ("Abyssion" - Epic, "Digital Fracture" - Legendary) have been added.
  • Improved Lobby Experience: Roblox chat is now integrated into the main 2D lobby.
  • Performance Optimizations: Changes to streaming properties and map lighting (from "Future" to "ShadowMap") aim to improve performance on lower-end devices.
  • Bug Fixes: Numerous bug fixes address issues such as erratic Titan behavior (T-posing, failure to attack players directly below), skill glitches (Charge and Founder's Will), and Thunderspear inconsistencies. The "Gameplay Paused" notification has also been disabled. Marleyan Patch and Young Reiner's Attire can now be sold for gems.

This update, arriving shortly after the substantial 2.5 update (which introduced the Armored Titan Raid and Thunderspears), focuses on foundational improvements rather than large-scale content additions.

For a complete list of active codes, please visit here. The full patch notes are detailed below:

Attack on Titan Revolution Update 3 Patch Notes

2x Winter Tokens Event

Quality of Life (QoL) Improvements:

  • Roblox chat added to the 2D town lobby.
  • Impact frames and sound effects added to "Founder's Vengeance" skill.
  • Two new auras added to the Armored Titan raid.
  • New refill icon implemented.
  • Workspace streaming properties optimized for better performance on lower-end devices.
  • Map lighting changed to "ShadowMap" for improved performance on lower-end devices.
  • "Gameplay Paused" notification disabled.
  • Armored Titan Raid cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
  • Streak message grammar corrected.
  • Revamped cutscene handler for improved synchronization and skip functionality.

Thunderspear Questline Framework Changes:

  • Fixed issues with boxes not being removed after shifting/ejecting.
  • Fixed the continuous supply objective bug.
  • Retrieving a box now only grants +1 quest progress to the individual player.
  • Supply mission boxes now spawn in random locations.
  • Questline no longer starts in missions unless the player is prestige 1 or higher.
  • Fixed the missing cart issue in the outskirts spears quest.

Balance Changes:

  • Boss Titan raid damage buffed by 5.0% per difficulty.
  • "Oddball" modifier now increases objective damage.
  • "Duckers" Titan variation now only spawns in Hard+ difficulty.
  • "Ragers" Titan variation now only spawns in Severe+ difficulty.
  • "Leaders" Titan variation now only spawns in Aberrant difficulty.
  • "Emperor's Key" cost reduced from 3,499 Gems to 2,999 Gems.
  • "Battlepass XP" gain increased on mission completion.

Mission Changes:

  • Base chance of receiving a perk on Titan kill increased in each difficulty (now affected by luck multiplier).
  • Perk rarity chances adjusted in each difficulty.
  • Difficulty drop chances (scrolls/serum) changed.
  • Luck multiplier formula revamped (uses cumulative frequency).
  • Objective mission end rewards adjusted (luck multiplier increased by 1.2x for gaining perks).

Raid Changes:

  • Item chances adjusted in each difficulty.
  • Fixed "Armored Serum" bypassing the maximum serum cap.
  • Luck multiplier formula revamped (uses cumulative frequency).

Thunderspear Changes:

  • M1 falloff damage increased.
  • Detonation range nerfed by 5.0%.
  • Self-damage explosion radius range nerfed.
  • Refill count nerfed by 1 in missions and 3 in raids.

Family Buffs:

  • Reiss Family: "Command" skill now affected by "Tactician" memory and "Font of Inspiration" perk.
  • Fritz Family:
    • "Founder's Will" duration increased (10s > 20s in shifter form, 15s > 20s).
    • "Founder's Will" now affected by "Tactician" memory.
    • "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
    • "Founder's Will" cooldown increased (45s > 90s).
    • "Founder's Vengeance" now grants +1 extra shift and max ODM/TS resources.
    • "Founder's Vengeance" now provides 13s of i-frames after the revive animation.
    • "Furyforge" memory nerf reverted (0.3% > 0.4% DMG per 1.0% health lost).
    • "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
    • "Everlasting Flame" perk changed (no longer increases "Swing Duration" for blades, only affects "Blast Radius" for spears).
    • "Explosive Fortune" perk added (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 Spear per kill).

Armored Titan Shifter (VEVO) Changes:

  • Courage: Shield gain removed upon expiry instead of gradual loss.
  • Charge: Now deals tick damage similar to roar.
  • Earth Breaker: Cooldown (40 > 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
  • Heavy Attack: Proper Area of Effect (AoE) implemented.
  • Passive: Reworked similarly to boxing mastery, scaling with Damage Reduction.
  • Phase Shift: Can now be toggled on and off when re-using the skill. Cooldown (99 > 25).
  • Titan Toss: Miss Cooldown (6.5 > 4), Stage 2 Cooldown (2 > 1).

Bug Fixes:

  • Fixed Titans T-posing after hitting buildings.
  • Fixed shifting damage conversion issues with spears equipped.
  • Fixed Thunderspears getting stuck on invisible hitboxes.
  • Fixed Thunderspears failing to kill Titans if the player dies.
  • Fixed Thunderspears sometimes missing Colossal Titans.
  • Fixed dying to self-inflicted Thunderspear damage while grabbed.
  • Fixed "Founder's Will" skill breaking hooks/gas if used before proper loading.
  • Fixed "Flame Rhapsody" perk not applying maximum crit chance correctly.
  • Fixed chest/reward screen uninteractability after shifting/ejecting.
  • Fixed Female Titan's roar effect being permanently visible during shifting/ejecting in the Guard mission.
  • Fixed flinging the Escort mission objective by standing in front of the horse(s).
  • Fixed missing blades/spears buttons in the equipment screen on mobile devices.
  • Fixed Titans not attacking players directly underneath them.
  • Fixed hook assist breaking and preventing attachment to objects.
  • Fixed double boosting on mobile during refills.
  • Fixed Shifter skills not hitting Titan napes correctly.
  • Fixed being flung when picking up a Titan.
  • Fixed follow rewards breaking the UI.
  • Fixed Gems not stacking correctly with "Gem Fiend" memory and Fritz family.
  • Fixed getting stuck in the air after using Thunderspear cutscene skills or "Chaos" skill.
  • Fixed hit inconsistencies with ODM/Shifter M1s based on hit speed.
  • Fixed "Charge" skill flinging the Armored Titan raid boss.
  • Fixed "Charge" skill getting stuck on random objects.
  • Fixed inability to kill ice burst Titans with the "Toss" skill.
  • Fixed clothing collision issues with avatars.
  • Fixed "Peerless Commander" perk.
  • Fixed losing streaks if the warning was on screen, the player shifted, and then disconnected/left.
  • Fixed visual representation of "Black Flash" perk from raid chests.
  • Fixed inability to use Thunderspear skills if a spear was fired before a cutscene.
  • Fixed more hit inconsistencies with ODM/Shifter M1s.

Armored Raid Revamp:

  • Boss punches/skills can now damage objectives.

    • Phase 1: Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats. Raid fails if boats die before reaching the finish line. Armored Titan has armor with damage resistance (20.0% base, up to 50.0% depending on remaining armor). Soft cap prevents Armored Titan health from dropping below 75.0%.
    • Phase 2: Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost. Damage to the shield in Phase 1 converts to a damage multiplier in Phase 2 (+1.0% damage per 2.0% shield gone). Defeat the Armored Titan while fighting waves of Titans.

This update lays a strong foundation for future content and improvements to Attack on Titan Revolution.